Wednesday, July 18, 2007

Writers' Block

Let's face it; whether you're a best-selling author or new to the world of writing, you know that there are moments when your work just seems like a disaster. Everyone has them. When you have your plot, your have your charecters, you have a scene, and backround, and everything else you can think of. And yet you just can not come up with a single damn idea of where this story should go. Many people give up, or stare blankly at the computer screen for an hour. While both these options are understandable, neither will get your story back on track. So, when the curse strikes next, here's something you can try.
Coming from someone who gets writers' block as often as other people get the hiccups, I find this stategy to be woonderful and amusing. It's called the whatif game. Get a sheet of blank paper and write down everything you can think of that might happen, or that a charecter might do. Does it have to have anything to do with your story? Does it even have to make a vague amount of sense? No, and no. Here's what mine might look like: what if joey found a diamond ring what if abby robbed a jewelry store what if dinosaurs weren't extint what if um um um um what if there was a volcano on the corner of fifty first and lexington...
The catch? You can't let your pen stop moving, even for a second. Even if you have to write um um um for a while, as demonstated above. This is guarenteed, if not to get your story revved up immediately, then at least to get your juices flowing. And failing that, in a worst case scenario, it will definately make you laugh. Sometimes a bit of relaxation is what's best for the weary author's mind. Seriously. Just try it. And....good luck!

~ Rebecca S.

1 comment:

Carol said...

I love this idea. It seems like creative blocks occur mostly when you think your ideas aren't 'good enough'. So if you give yourself permission to write any old thing, no matter if it is good or not, it removes a lot of pressure.

I used to worry before I started a piece of artwork that I would be wasting my time if I didn't make something 'good enough'. Even though I'm recovering from this attitude now, I still have to remind myself that sometimes the best thing that can happen is that I have to do it over again. It means I'm practicing my craft,and gaining experience.

Instead of spending an hour wondering, 'will this work?', I can spend an hour trying it. At the end of the hour of wondering, I have nothing. At the end of the hour of playing around, I have something I like, or insight into why I didn't like it.